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NPC Generator

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Advanced [show]


Skirt Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her yellow fur is knotted and matted. Her eyes are likewise copper.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her mother was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Bonds: Military, Religious. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Skirt Fang, Female Tabaxi Rogue 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Performance +1, Stealth +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 400 gp. Zircon (60 gp). Aquamarine (600 gp). Banded agate (14 gp). 1 Chain shirt.


Social Check DCs


Rhogar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His gold crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born to a Dilettante, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Rhogar Daardendrian, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length black hair. This amber eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined. Bonds: Attractive, Immigrant, Rich. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Stannor Glenfellow, Male Halfling Paladin 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Bloodstone (70 gp).


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a worn and beaten armor. She wears a colorful flower in her red fur. She has copper eyes and a brown hat with a black feather.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and someone believes her a fraud

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Seven Timber, Female Tabaxi Sorcerer 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1400 gp.


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has wavy gold crest. Her thin eyebrows rest above her beady gold eyes.

Personality: Quespa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Cleric 5
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tight fitting yellow shirt and pants. Her tied-back hair is golden. Her eyes are likewise hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the west to a Body Guard, Meriele learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Body Guard soon after.

Motivation: She's in love; and regain custody of her son

Flaws: Shy. Bonds: Family, Job, Attractive, Has a crush. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Meriele Markum, Female Half-Elf Expert 4
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Merihim Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears black trousers with blue and white striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His silver hair is lengthy. His gold unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Immigrant, Family, Slave, Nature. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Merihim Sharp, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (30 gp). Finely wrought small gold bracelet (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Grigi Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'3" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is cut short with large spiked bangs in the front. She has a dull look in her violet eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was always a brilliant, if unscrupulous mind. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Grigi Myerscough, Female Half-Orc Adept 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 10 (+0)4 (-3)
Skills Nature +0, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a white cloak and cross-gartered tan stockings. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are blue and catlike.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: Nothing but the best is good enough for her; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Shy. Bonds: Poor, Nature. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Lidda Brightmoon, Female Halfling Barbarian 8
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)18 (+4) 17 (+3)11 (+0)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Terran, Abyssal, Gnoll
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1

Possessions: 12000 sp. Chrysoprase (30 gp). Moonstone (30 gp). Rock crystal (30 gp). Rose (30 gp). Black star sapphire (1300 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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