Godfrey Blankley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive, Fearful. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 pp. 1 Banded mail.
Frederick Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (110 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He sports a long golden beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Disciplined, Artistic. Flaws: Secretive. Bonds: Debt. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Frug Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor, and carries shortbows. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Immigrant. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Obsidian (13 gp). Golden yellow topaz (900 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
John Thornton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is singed and shortened. He has blue eyes and a grey hat with a tan feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Shava Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long silver hair reaches down to her waist. Her thin eyebrows rest above her beady gray eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Windy Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Herbalist. His beige fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Herbalist job and began his own company from there.
Motivation: To be a Bricklayer again.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 8000 sp.
Naeris Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue painted combat armor at almost all times. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice, Gifted. Flaws: Disease. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp. Black star sapphire (1000 gp). Smoky quartz (50 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
Oren Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears red trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oren. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Immigrant, Nature, Criminal record, Job. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2100 sp.
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Their contribution stands as a beacon of hope for all adventurers!