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NPC Generator

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Advanced [show]


Kilia Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her red hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.

History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and revenge

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Kilia Dankil, Female Dwarf Barbarian 6
Medium (4'0") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)6 (-2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Silvo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely red suit with black socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Job, In love. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Silvo Brightmoon, Male Halfling Warlock 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 600 sp. Red garnet (100 gp).


Social Check DCs


Glim Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Hunter soon after.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Job, Poor. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Glim Ironhide, Male Gnome Bard 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Adrie Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has a very tight haircut. Her violet eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Adrie Caphaxath, Female Half-Elf Cleric 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 17 (+3)9 (-1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 60 pp. Moss agate (7 gp).


Social Check DCs


Melissa Deighton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blonde and very short. Her eyes are a pleasant blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She has achieved small success as a Shipwright.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Poor, Job. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Melissa Deighton, Female Human Fighter 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Solid gold idol (300 gp).


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Joker, Professionalism. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Sapply Ironhide, Male Gnome Rogue 5
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Rock crystal (40 gp). Azurite (15 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His thin eyebrows rest above his beady brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Barrister, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Godfrey Sydney, Male Human Monk 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +7

Possessions: 1300 gp. Sapphire pendant on gold chain (1500 gp). An abacus with copper, silver and gold markers (90 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His white fur is heavily combed to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants a kiss; and he has a crush on the local blacksmith

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Mentor. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Right-Handed Of Passion, Male Tabaxi Druid 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1000 sp. Smoky quartz (20 gp).


Social Check DCs


Heskan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has wavy gold crest. His face is covered beneath a completely black helmet.

Personality: Heskan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Extrovert, Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Heskan Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs

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