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NPC Generator

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Advanced [show]


Claira Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is an epitome of beauty. Her hair is white and curly. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Claira is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice. Flaws: Terse. Bonds: Attractive, Rich, Military. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Claira Teinithra, Female Elf Paladin 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp.


Social Check DCs


Philomena Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. She wears her chestnut hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Mayor and found it very stressful. She was granted martial powers by her dying brother.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and to be a merchant again

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Philomena Whispermouse, Female Halfling Cleric 4
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 10 (+0)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs


Nazdûg Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries hammers. His auburn hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. Through the years after Nazdûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nazdûg's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Nazdûg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Nazdûg Ramsay, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)6 (-2) 7 (-2)10 (+0)
Skills Athletics +5, Investigation +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (5 gp). Hematite (5 gp). Freshwater pearl (5 gp). Alexandrite (500 gp).


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears baggy grey pantaloons and a green scarf. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Flaws: Secretive. Bonds: Attractive, Military, Mentor. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Dworic Eversharp, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1900 sp. Azurite (16 gp).


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey cloak. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Poor, Military, Job. Occupation: Scribe

Voice: German accent

Attributes [hide]

Adrik Hammerstone, Male Dwarf Wizard 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Fulbar Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting red shirt and pants. His moppish golden hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Shy, Lazy, Mundane. Bonds: Immigrant. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Fulbar Underbough, Male Halfling Adept 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)13 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. 1 Silk rope.


Social Check DCs


Mardnab Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. Her white hair is cut short. Her eyes are blue and catlike.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.

History: Mardnab was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world; and money/treasure

Flaws: Ugly, Fearful, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mardnab Bafflestone, Female Gnome Ranger 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp. Blue quartz (15 gp).


Social Check DCs


Kyle Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Bonds: Rich, Attractive, Nature, Adventurer, Religious, Enemies. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Kyle Siannodel, Male Half-Elf Commoner 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 29 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +7, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 5000 gp. Solid gold idol (1100 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (70 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (180 gp). Cloth of gold vestments (180 gp). 1 Medium magic item.


Social Check DCs


Ulblyn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and carries spears. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: The child of a Architect, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Addict. Bonds: Nature. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Ulblyn Tallfellow, Male Halfling Bard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 50000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item.


Social Check DCs

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