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NPC Generator

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Advanced [show]


Paymon Music, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His purple hair is drawn into a tight pony tail with a dagger scrunchie. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Actor business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Actor.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Paymon Music, Male Tiefling Bard 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. Zircon (20 gp). Alexandrite (600 gp).


Social Check DCs


Nim Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in blue turtlenecks beneath a brown coat with black slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Roofer. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born in the south. While studying, he fell in love. They married and had a daughter. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Immigrant, In love. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Nim Lathalas, Male Elf Aristocrat 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Dondon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears red cloth garments or leather armor. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Spice Merchant.

Motivation: To be a Glassblower again; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Dondon Greenleaf, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her golden hair down. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: Jelenneth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Jelenneth Holimion, Female Half-Elf Ranger 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1100 sp. Obsidian (8 gp).


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He wears his auburn hair up. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Adventurer, who enjoyed hunting, Fargrim was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Nature. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has done her best to style her white fur to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Cloak was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Cloak Candle, Female Tabaxi Wizard 8
Medium (4'7") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His lavender fur has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of gnolls once and for all.

History: Dagger hails from a village terrorized by gnolls. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies, Nature. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger In Shadow, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Celestial
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2300 gp. Tiger eye turquoise (16 gp). Bloodstone (30 gp). Citrine (30 gp). Malachite (16 gp). Peridot (30 gp). Chalcedony (30 gp).


Social Check DCs


Huru Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black tunic with tan highlights, and long grey pants that bunch up around her shoes. Her head has been shaved. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy. Bonds: Religious, Mentor. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Huru Hornsby, Female Half-Orc Bard 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Athletics +5, Insight +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp.


Social Check DCs


Azgrom Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Azgrom lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Logical. Bonds: Family, Criminal record, Debt, Religious. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Azgrom Dumph, Male Half-Orc Adept 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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