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NPC Generator

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Advanced [show]


Emmeline Huxley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Emmeline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Mortician, who enjoyed hunting, Emmeline was taken on many hunting expeditions. Emmeline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emmeline decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Artistic. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Emmeline Huxley, Female Human Expert 2
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. Tiger eye turquoise (7 gp). Aquamarine (600 gp).


Social Check DCs


Adrie Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. With wild chestnut hair. She has gleaming, smiling green eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She believes the world needs to unite to get rid of goblins once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her brother before her, after school she went straight into learning to become a Apothecary. She was granted martial powers by her dying brother.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Adrie Durkin, Female Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Black pearl (500 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries morningstars. Her black crest is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Gnomish people; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Racist, Shy, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Daar Raghthroknaar, Female Dragonborn Warlock 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 6 (-2)10 (+0)
Skills Athletics +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Nalaed Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are gray and catlike.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Nalaed studied abroad. A gifted student she started as a Doctor, but she got bored and became a Soapmaker. She now owns her own business.

Motivation: To be a Doctor again; and balancing her hectic life and new soapmaker responsibilities is difficult

Ideals: Athletic, Artistic, Gifted. Bonds: In love, Job. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Nalaed Strongheart, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 210 gp.


Social Check DCs


Sariel Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. Her eyes, though not visible through her cowl, are amber.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sariel took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's in love; and her religion dominates her actions

Bonds: Rich, Religious, Has a crush, Adventurer, Nature. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Sariel Lathalas, Female Half-Elf Commoner 2
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 120 gp. Iolite (80 gp).


Social Check DCs


Don Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. He has styled his auburn hair well, parting it to the left. His eyes are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Passionate, Joker. Bonds: Immigrant, Debt. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Don Musumeci, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Fonkin Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His red hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Fonkin Umbodoben, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. His fur, while still mostly gray, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He has achieved small success as a Fletcher.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Bonds: Job, Mentor, Adventurer. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Warlock 5
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He keeps his long blue crest kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Disciplined, Philantrophist. Bonds: Rich, Adventurer, Criminal record. Occupation: Tanner

Voice: American accent

Attributes [hide]

Nadarr Gygazzylyshrift, Male Dragonborn Warlock 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 15000 sp. Violet garnet (600 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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