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NPC Generator

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Advanced [show]


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with violet stripes complete with hood. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Nedda studied abroad. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nedda Sunmeadow, Female Halfling Wizard 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His golden hair has been sun bleached extensively. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Dyer, Hubert learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is greedy; and expand his business

Ideals: Persistence, Logical. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Hubert Mitchell, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 28000 sp.


Social Check DCs


Therlin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Performer for hire.

Motivation: She doesn't get along with people that don't share her tastes; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Religious. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Therlin Bloodkith, Female Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Chalcedony (80 gp). Tourmaline (90 gp). 1 Half-Plate.


Social Check DCs


Nykkan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has no crest. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Cartwright, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Job. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Nykkan Imbixtellrhyst, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 16 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1900 gp. Eye agate (14 gp). Red spinel (70 gp). Aquamarine (1000 gp).


Social Check DCs


Jezean Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Fortune-teller does. She has a slight overbite and is overall scrawny. Her crest is blue, silky, and of moderate length. Her gold eyes peer out from beneath her feathered green hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Jezean was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Family. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Jezean Skaarzborroosh, Female Dragonborn Paladin 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp.


Social Check DCs


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Gifted. Bonds: Poor, Adventurer, Criminal record, Religious. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Faran Underfoot, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Aquamarine (1600 gp). Violet garnet (1600 gp). Brown-green garnet (120 gp). Malachite (10 gp).


Social Check DCs


Wiggan Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a red suit, violet shirt, and black tie. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Wiggan was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother.

Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Family, Debt. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Wiggan Appleblossom, Male Halfling Bard 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Travok Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey cloak and cross-gartered green stockings. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Travok speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small desert village. A freak accident while working with his Masseuse mother left him crippled. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Travok Lutgehr, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Half-Plate.


Social Check DCs


Qualen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a nunchaku on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Qualen lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, In love, Family. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Qualen Maekkelferce, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Banded agate (13 gp). Emerald (700 gp). Black opal (700 gp). Tourmaline (130 gp).


Social Check DCs

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