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NPC Generator

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Advanced [show]


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.

History: Erky was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Erky Wildwander, Male Gnome Expert 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Curran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a red coat. He has shaved his head bald. This gray eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Curran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Hedonist. Bonds: Mentor, Religious. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Curran Underfoot, Male Halfling Cleric 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 350 gp. Black velvet mask with numerous citrines (130 gp). 1 Half-Plate.


Social Check DCs


Pennie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is knotted and matted. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Pennie embodies much of what other species detest in the Halflings. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a desert tribe. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Pennie Underfoot, Female Halfling Druid 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)17 (+3) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Mishann Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'6". She wears a lot of dark rich colors, with gold accents. She wears a deerstalker hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mishann is combative with any and all who dare try her patience in the slightest.

History: She was born in the east, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Professionalism, Justice. Bonds: Attractive, Rich, Immigrant. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Mishann Clethtinthiallor, Female Dragonborn Warrior 13
Medium (6'6") Dragonborn, Neutral Good (CR 13)
Armor Class 12
Hit Points 127 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Azurite (6 gp). Rhodochrosite (6 gp). Iolite (80 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His hair is long and chestnut with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Altho was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Scribe for hire.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and doesn't want to be a scribe and was forced into it by his family

Flaws: Depressed, Impulsive. Bonds: Job, Nature, Family. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Altho Copperkettle, Male Halfling Aristocrat 16
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 16
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +10, Performance +5
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5

Possessions: 9000 gp. Jeweled electrum ring (5000 gp). Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (40 gp). Gold dragon comb with red garnet eye (800 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Naivara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Rich, Religious, Nature, Criminal record. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Naivara Dalanthan, Female Elf Commoner 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balam Power, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears just a black suit. His left hand appears badly burned and disfigured. His blue hair, when down, is lengthy. His fierce white eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Balam Power, Male Tiefling Barbarian 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Hamil High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Hamil grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Hamil High-hill, Male Halfling Druid 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a giants raid, leaving Joser alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Thorngage, Male Halfling Expert 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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