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NPC Generator

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Advanced [show]


Ridaro Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother

Flaws: Insane, Shy, Forgetful. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ridaro Netyoive, Female Elf Monk 5
Medium (5'3") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Yvonne Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Mercenary. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Yvonne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Yvonne studied abroad. Yvonne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Yvonne Withrethin, Female Half-Elf Expert 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. Chalcedony (70 gp).


Social Check DCs


Keyleth Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her mace, and she perpetually has her mace ready. Her hair is blonde and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Keyleth took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Gifted. Flaws: Insane. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Keyleth Rothenel, Female Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)6 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His cinnamon fur has been sun bleached extensively. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Mentor, Family. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Flask Fang, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +5, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. He has a long brown beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Naill was born with his father's beautiful face. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Naill's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Secretive. Bonds: Attractive. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Naill Withrethin, Male Elf Warrior 13
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 29 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +7

Possessions: 2000 gp. Black pearl (1100 gp). Violet garnet (1100 gp). Blue quartz (4 gp). Violet garnet (1100 gp). Fiery yellow corundum (600 gp). Rose (70 gp). Moonstone (70 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). Bloodstone (70 gp). Star ruby (600 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Barakas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His dark red hair is smooth and relatively long. This black eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Gifted from a young age, Barakas studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He has a crush on the local Bounty Hunter; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Barakas Ennui, Male Tiefling Monk 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Fallond Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large brown jacket. With bright black hair and a scraggly beard. He has several tiny amethyst earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Ideals: Joker. Bonds: Rich, Family, Mentor, Nature. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Fallond Durthane, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 66 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Golden yellow topaz (200 gp). Emerald (1000 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.

History: Nora was born in the east. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Money/treasure; and she is greedy

Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nora Strongheart, Female Dwarf Warlock 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 sp. Lapis lazuli (8 gp). Eye agate (8 gp). 3 Antitoxin.


Social Check DCs


Halimath Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Halimath Floshem, Male Half-Elf Bard 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 7000 cp. Zircon (50 gp). Azurite (10 gp). Azurite (10 gp).


Social Check DCs

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