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NPC Generator

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Advanced [show]


Uadjit Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her white crest. This red eyed westerner is not easily forgotten.

Personality: She is extraordinarily eccentric. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Slave. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Uadjit Yarjerit, Female Dragonborn Fighter 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He has wavy red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Guy studied abroad. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Gifted. Bonds: Rich, Slave. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Guy Morley, Male Human Wizard 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Hamil Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a red collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Weaver, Hamil learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle

Ideals: Justice. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Leagallow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aura Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel cloak and cross-gartered white stockings. Her orange fur is knotted and matted. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a desert tribe. She helped her mother out around the business and became quite the natural. By chance she met her sister recently and the two have been together since.

Motivation: Expand her business.

Bonds: Nature, In love, Job, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Aura Mirror, Female Tabaxi Warlock 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear grey tank tops with green pants. His hair is white and curly. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with painting.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Joker, Artistic, Gifted. Bonds: Job. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Monk 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 19 (+4)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 gp. 4 Holy water.


Social Check DCs


Grisha Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Grisha Gladstone, Male Half-Orc Fighter 10
Medium (6'8") Half-Orc, Neutral Good (CR 10)
Armor Class 9
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 9 (-1)6 (-2)
Skills Medicine +3, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 2100 gp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His beige fur has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: A skeptical and narcissistic man, Quick's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Banker, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Quick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Quick Blossom, Male Tabaxi Commoner 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Violet garnet (1000 gp). Banded agate (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Pikar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Halfling conditions. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Racist. Bonds: Poor, Attractive, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pikar Elderberry, Male Halfling Warrior 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. Golden yellow topaz (1500 gp). Banded agate (10 gp).


Social Check DCs


Paymon Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. He has gold eyes.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Rich. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Paymon Despair, Male Tiefling Druid 9
Medium (6'0") Tiefling, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)19 (+4) 10 (+0)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Elven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Jeweled gold crown (2000 gp). Embroidered and bejeweled glove (4000 gp). Gold music box (4000 gp).


Social Check DCs

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