Merihim Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has done his best to style his chestnut hair to look like a famous performer. His eyes are white and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.
History: The child of a Mortician, who enjoyed hunting, Merihim was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 150 pp. 1 Minor magic item.
Liftrasa Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a grey collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Liftrasa studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Military, Enemies. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 350 gp. Azurite (13 gp). Citrine (20 gp). 1 Darkwood Buckler.
Claira Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Barkeep and found it very stressful. She has worked as a Barkeep like her mother before her.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Flaws: Addict, Hedonist. Bonds: Rich, Job, Family. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Whurdred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light grey in addition to tight pants. She is muscular with a powerful set of arms. She has styled her black hair well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the west to a Ploughman, Whurdred learned a great deal about her father's area of expertise. After coming to the age of reason, Whurdred took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Ploughman.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Gifted. Bonds: In love, Job, Criminal record. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Breastplate.
Maegan TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She is bald on top and has large brown tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 138 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1200 pp. Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Medium magic item.
Trey Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy yellow suit. His chestnut hair is smooth and relatively long. His green eyes dart from person to person.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: Trey hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Navigator for hire.
Motivation: He has decided he is irredeemable; and revenge
Flaws: Insane. Bonds: Attractive, Adventurer, Enemies, Job, Criminal record. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Leucis Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He very much looks the part of a Jeweler. His hair is silver and curly. His red eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Leucis grew up listening to his mother's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and to pay off his debts
Ideals: Gifted. Bonds: Job, Attractive, Adventurer, Debt. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1000 gp).
Hûmgrat Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Faran Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Artistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven, Celestial
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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