Soveliss Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a blue and black robe with the hood down, and sports empty pouches on his belt. His auburn hair is still thick. His brown eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Soveliss hails from a village terrorized by drow. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He hasn't been sleeping well lately.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Insomniac. Bonds: Has a crush, Enemies, Rich. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Borun Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt with thin grey vertical stripes and black pants. His skin is fair and his fingers are delicate and long. He wears his silver hair down. His blue eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: A powerful brothel owner made him what he is. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the east; and to get a good night's sleep
Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Insane. Bonds: Mentor. Occupation: Healer
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp.
Fragrant In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his pastel robe and has his warhammer always slung over his shoulder. His lavender fur is kept up in a ponytail inside a Stetson hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic, Insane, Disease. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Harann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her crest is blue, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth she was tutored by a cruel and relentless mentor. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.
Motivation: Money/treasure; and she is greedy
Ideals: Passionate, Gifted. Bonds: Rich, Attractive, Mentor. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 86 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4
Possessions: 2000 gp. Aquamarine (1400 gp). 1 Medium magic item.
Baradad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His copper crest is drawn into a tight pony tail with a cross scrunchie. His half smiles and red eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against orcs; and revenge
Flaws: Shy. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Giant, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Chain shirt.
Hupe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. He wears his golden hair up. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to get a good night's sleep
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: In love, Military, Adventurer. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 25 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 100 pp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (800 gp). Golden circlet with four aquamarines (1000 gp).
Mâku Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: Mâku was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mâku grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mâku. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Insane, Impulsive. Bonds: Job, Criminal record, Adventurer. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 1 Chain shirt.
Wymar Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and wants to work out more often
Ideals: Athletic, Joker, Persistence. Flaws: Ugly, Mundane. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Ridaro Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and prefers to wear yellow clothing when she does not wear armor. Her right hand appears badly burned and disfigured. She has a long red ponytail with little hanging trinkets. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of a Map Maker, who enjoyed hunting, Ridaro was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!