Damakos Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blue hair is smooth and relatively long. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Damakos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (1000 gp).
Heather Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a simple violet robe with yellow stripes complete with hood, she is not a threatening figure. Her red hair is lengthy and is close to two feet long. Her ears are large.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the east. A gifted student she started as a Shoemaker, but she got bored and became a Detective. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 90 pp.
Oloric Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large grey jacket, and is pretty ugly. He has a long black beard with little hanging trinkets. His violet eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Cook profession.
History: Born to a pair of adventurers, Oloric grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Flaws: Ugly, Insomniac, Fearful. Bonds: Job, Adventurer, Nature. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
Possessions: 260 gp.
Nimble Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her cinnamon fur is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Nimble was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.
Motivation: Half-Orc compassion; and she feels that her past leaves her morally obligated to help
Ideals: Logical, Persistence, Philantrophist. Flaws: Racist. Bonds: Attractive. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 15
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 17 (+3) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. Fire opal pendant on a fine gold chain (800 gp). Golden circlet with four aquamarines (2000 gp).
Alice Crawford, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'4" and has the majority of her body covered in plate. Her chestnut hair is thinning but still full. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp.
Eridred Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears brown cloth garments or leather armor. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. She hasn't told them the truth, but wants to settle down with them.
Motivation: She seems to be bored by most things.
Flaws: Mundane, Racist, Disease. Bonds: Attractive, Has a crush. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 117 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 33000 sp. Blue sapphire (1600 gp). Lapis lazuli (11 gp).
Shifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a grey scarf. His gray fur is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: This man loves music and to teach people music more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. He has had some formal music training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic, Fighting. Bonds: Attractive, Family, Military. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. Amber (50 gp). Black pearl (1300 gp). Rose (30 gp). 1 Minor magic item.
Agatha Westcott, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. She wears her white hair up in a very large beehive style do. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: When she was but 7 years old her parents immigrated from the north. Agatha was born on a far northern forest where she grew up under the tutelage of her father, an expert Layabout. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Slave, Immigrant. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Eran Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized red coat. She is muscular with a powerful set of arms. Her chestnut hair is matted, messy, and big. Her gray eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Eran is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and her religion dominates her actions
Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!