Tervaround Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'6" and wears bulky blue painted plate armor. Her silver hair, when down, is lengthy. Her face is scarred and worn.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to loving parents in a slum to the south. After coming to the age of reason, Tervaround took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 89 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 600 pp. Alexandrite (700 gp). Zircon (80 gp). 1 Medium magic item.
Greeba Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and wears a white tunic with brown highlights, and long white pants that bunch up around her shoes. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Greeba hails from a village terrorized by orcs. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Adventurer, Family, Enemies, Criminal record. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Freshwater pearl (8 gp).
Reirak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports grey clothing, slightly heavier than average wear. His red hair is kept up in a ponytail inside a broad hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gifted from a young age, Reirak studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Guard.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Job. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Large well-done wool tapestry (200 gp).
Gell Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Chrysoberyl (150 gp). Tourmaline (150 gp).
Andram Merit, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black hair down. His eyes, though not visible through his cowl, are black.
Personality: Andram wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he has decided he is irredeemable
Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 sp. Deep green spinel (40 gp). Lapis lazuli (11 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a violet collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Bonds: Immigrant, Rich, In love, Adventurer. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (100 gp). 1 Masterwork manacles. 1 Superior lock. 1 Bullseye lantern. 1 Good lock.
Clerebold Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Clerebold was born with his mother's beautiful face. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Iolite (70 gp). Carnelian (70 gp). Jasper (70 gp). 2 Smokesticks. 1 Everburning torch.
Joan Anderton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, brown cloak. Her chestnut hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Joan was born the youngest of three triplets. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical. Bonds: Family, Criminal record, Religious. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2600 gp. Deep green spinel (60 gp).
Quelenna Hanali, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is generally shirtless and showing off her tattooed chest. Her tied-back hair is brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a hateful person. She taunts others and blames them for her problems. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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