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NPC Generator

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Advanced [show]


Quespa Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a green poncho over her likewise colored trousers and shirt. She has styled her copper crest well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical, Fighting. Flaws: Insane. Bonds: Mentor. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Quespa Zzzxaaxthroth, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Quilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears a colorful flower in her chestnut hair. She has gray eyes and a tan hat with a white feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against brigands

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Enemies, Military. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Quilla Reese, Female Gnome Paladin 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)4 (-3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Silent Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of whips on her belt, each one with a amber on the hilt. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Silent grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Silent Of World, Female Tabaxi Sorcerer 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Beiro Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He moved out east to avoid the crime he committed. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Beiro Arnuanna, Male Elf Aristocrat 9
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)13 (+1) 7 (-2)15 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 50 pp. Eye agate (8 gp). Jade (160 gp). Black pearl (700 gp). Bloodstone (60 gp). Iolite (60 gp). Star ruby (1600 gp). Freshwater pearl (8 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Rimple Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy tan suit. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Rimple lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rimple took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Rimple Garrick, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Blue sapphire (400 gp). Blue quartz (4 gp). Red-brown spinel (140 gp). Golden pearl (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Therai Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to dwarven people

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Therai Entropy, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)17 (+3) 7 (-2)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Terran, Auran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 300 gp. Brown-green garnet (90 gp). Carnelian (60 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His auburn hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Fonkin Sympony, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)6 (-2) 15 (+2)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his shortbow ready. He has shaved his head bald. His gray eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Poor, Mentor. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Orryn Wildwander, Male Gnome Expert 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp. Bloodstone (30 gp). Tourmaline (120 gp). Smoky quartz (30 gp).


Social Check DCs


Sweet Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. She has dyed her greying gray fur a little too much giving a sharp gray color. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Sweet studied abroad. Her necromantic abilities were realized during a raid on her village. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Guardian. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Sweet Of Shadows, Female Tabaxi Expert 6
Medium (5'6") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. White pearl (60 gp). Red-brown spinel (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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