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NPC Generator

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Advanced [show]


Gillyd Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses in brown turtlenecks beneath a blue coat with yellow slacks. Her silver hair is knotted and matted. Her thin eyebrows rest above her beady gray eyes.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Shy, Depressed. Bonds: Rich. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Gillyd Thrahak, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Deception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His beige fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Edge took refuge in the ruined castle and found the beat up axe and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Edge Thunder, Male Tabaxi Warrior 1
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Star rose quartz (50 gp).


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, white cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Map Maker business at a young age. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hupe's father didn't care for him much, and the feeling was mutual. He has worked as a Map Maker like his father before him.

Motivation: To be a Beggar again; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Ugly, Antagonistic, Addict, Depressed. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Hupe Warmwater, Male Halfling Cleric 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 11000 gp. Obsidian (16 gp). Star rose quartz (60 gp). Alexandrite (900 gp). Black star sapphire (1100 gp). Amethyst (40 gp). Tourmaline (40 gp). Bloodstone (60 gp). Coral (40 gp). Blue quartz (16 gp). Deep blue spinel (900 gp). Obsidian (16 gp). Alexandrite (900 gp). Aquamarine (900 gp). Rich purple corundum (1100 gp). Moss agate (16 gp). Blue star sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Seere Trust, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. She wears her purple hair down. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Seere was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: American accent

Attributes [hide]

Seere Trust, Female Tiefling Cleric 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1800 sp.


Social Check DCs


Nagrette Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She keeps her long auburn hair kept up in a rat tail. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her mother raised her in a mountain cabin. Nagrette was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Nature, Religious. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nagrette Atherton, Female Half-Orc Druid 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)6 (-2) 10 (+0)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally shirtless and showing off his tattooed chest. He has wavy brown hair. His eyes are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Shy, Fearful. Bonds: Job. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Bertram Adler, Male Half-Elf Sorcerer 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a large yellow jacket. His red hair is smooth and relatively long. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he's looking for his big break

Flaws: Terse, Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Gardener

Voice: French accent

Attributes [hide]

Arnold Coulson, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Pallabar hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Pallabar began to lead the lost caravan. He now owns his own business.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Pallabar Garrick, Male Gnome Warrior 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 7 (-2)18 (+4)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Ekemon Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He has white hair. His white eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ekemon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekemon. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Ekemon Honor, Male Tiefling Paladin 5
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)11 (+0) 9 (-1)20 (+5)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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