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NPC Generator

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Advanced [show]


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His long white hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Animal Trainer, who enjoyed hunting, Gormogord was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and revenge

Flaws: Depressed, PTSD. Bonds: Attractive, Enemies, Nature. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Gormogord Greenbottle, Male Halfling Ranger 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Jasper (50 gp). Aquamarine (700 gp). Emerald (1000 gp).


Social Check DCs


Havilar Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears black leather gloves, a black jacket, and tight pants. She wears a Stetson hat to cover her moderate length white crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.

History: Havilar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Havilar Wivvyrholdalphiax, Female Dragonborn Bard 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 400 sp.


Social Check DCs


Ilga Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. She keeps her white hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Ilga Dryden, Female Half-Orc Cleric 8
Medium (5'9") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 16 (+3)7 (-2)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: Just what you see.


Social Check DCs


Kasdeya Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears professional attire. She has styled her silver hair well, parting it to the right. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She invites people to come help in her community garden.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Doesn't want to be a Sailor and was forced into it by her family.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Religious. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kasdeya Conviction, Female Tiefling Expert 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Georgina Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red costume with the symbols of her god on her torso. Her silver hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Georgina hails from a village terrorized by goblins. Georgina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Shy. Bonds: Adventurer, Enemies, Nature, Job. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Georgina Quickstep, Female Halfling Warrior 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His hair is dark red and very short. His skin is flawless and his red eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Merihim Remorse, Male Tiefling Ranger 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Ahrim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair is greasy and uncared for. His red unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahrim Doubt, Male Tiefling Cleric 15
Medium (6'1") Tiefling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Azurite (12 gp). Tourmaline (60 gp). Alexandrite (300 gp).


Social Check DCs


Art Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown, dusty cloak. She has moderate length cinnamon fur. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Art is combative with any and all who dare try her patience in the slightest.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Map Maker.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Justice, Artistic. Bonds: Job, Family. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Art Shoe, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1700 sp.


Social Check DCs


Mindartis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Bonds: Rich, Attractive, Immigrant. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Mindartis Caerdonel, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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