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NPC Generator

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Advanced [show]


Radomir Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white feathered hat and white clothes. Beneath his clothing is a huge mess of scar tissue. His hair is black and curly. He has several tiny opal earrings on each ear.

Personality: Eccentric and domineering, Radomir will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Extrovert, Logical, Artistic. Bonds: Slave, Rich, Nature. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Radomir Shadowquick, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Dench Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish auburn hair is in a traditional bowl cut. His green eyes peer out from beneath his feathered white hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Bonds: Slave, Guardian, Adventurer. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Dench Astley, Male Half-Orc Adept 8
Medium (6'7") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)4 (-3) 12 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp. Eye agate (9 gp). Sard (80 gp). White pearl (90 gp). Eye agate (9 gp). Chalcedony (80 gp). Coral (90 gp).


Social Check DCs


Jane Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a robe, a symbol of the sun god around her neck, and a mace on her belt. Her skin is also unnaturally pale. Her red hair is thinning but still full. Her eyes are hazel and catlike.

Personality: She is very quiet and rarely speaks above a whisper. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jane Siannodel, Female Half-Elf Druid 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Fallond Bloodkith, Male Dwarf Barbarian 10
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Deep blue spinel (200 gp). Peridot (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a top hat upon his head, and carries spears. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Tiefling culture. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Insomniac, Racist, Selfish. Bonds: Slave. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Dalgal Trueblood, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 18 (+4)7 (-2)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aym Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear green tank tops with red skirt. Her hair is blue and curly. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Aym Vigil, Female Tiefling Expert 10
Medium (4'8") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)6 (-2) 13 (+1)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4

Possessions: 300 pp. Jade (50 gp). Azurite (12 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Black pearl (200 gp). Chalcedony (20 gp). Azurite (12 gp).


Social Check DCs


Jasmine High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears skinny pants and wears a red and brown robe with the hood down. She is tall, broad shouldered and powerfully built. She keeps her brown hair in a flapper bob. Her eyes are gray and beady.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Jasmine was born the youngest of three triplets. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Family, Slave. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jasmine High-hill, Female Halfling Monk 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Athletics +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thakrak Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his white robe and has his axe always slung over his shoulder and is in decent physical shape. He keeps his long black hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.

Personality: Thakrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Shepherd in town.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Shepherd for hire.

Motivation: To protect his home; and to be a fisher again

Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Nature, Guardian. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Thakrak Langston, Male Half-Orc Bard 2
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)3 (-4) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 160 pp.


Social Check DCs


Katherine Vance, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Katherine lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Interpreter for hire.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insane, Insomniac. Bonds: Poor, Family, Job. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Katherine Vance, Female Human Expert 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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