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NPC Generator

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Advanced [show]


Syllin Lathalas, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is long and unkept. Her eyes are gray and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of western immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, In love, Immigrant. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Syllin Lathalas, Female Elf Commoner 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His golden hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: Fargrim was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Medicine +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 260 gp.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Her yellow fur is drawn into a tight pony tail with a cross scrunchie. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of northern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Pelt In the Wind, Female Tabaxi Paladin 11
Medium (5'9") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Religion +7
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3200 gp. Coral (140 gp). Lapis lazuli (9 gp). Coral (140 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Travok Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He wears his red hair up. His amber eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Travok and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Insomniac, Impulsive, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Travok Balderk, Male Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Chrysoprase (60 gp). Hematite (10 gp). Red garnet (130 gp). Brown diamond (5000 gp). Blue quartz (10 gp). Blue star sapphire (1400 gp). Malachite (10 gp).


Social Check DCs


Skamos Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a hunchback. He wears his blue hair up. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Servant

Voice: American accent

Attributes [hide]

Skamos Virtue, Male Tiefling Paladin 15
Medium (5'1") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 300 pp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (80 gp). A necklace of small pink pearls (4000 gp). A silver and pearl hairclip (70 gp). Solid gold idol (200 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and ruby ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1200 gp). Jeweled gold crown (6000 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white Stetson hat and white clothes, he is not a threatening figure. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Borun was born the youngest of three triplets. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Job, Religious. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Borun Tallfellow, Male Halfling Adept 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Flaws: Fearful, Disease. Bonds: Rich, Guardian, Criminal record. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Krimmon High-hill, Male Halfling Rogue 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)11 (+0) 9 (-1)8 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Alexandrite (1300 gp). Jade (90 gp). Golden pearl (90 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and doesn't want to be a baker and was forced into it by his family

Flaws: Ugly, Addict. Bonds: Poor, Family, Adventurer, Debt. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Crampernap Nackle, Male Gnome Druid 9
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Arjhan Phrahdrandon, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills History +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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