Gimûb Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a black Stetson hat and black clothes. His blonde hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the south. In his 15th year, his parents were killed by a illithids raid, leaving Gimûb alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Attractive, Family, Poor, Enemies. Occupation: Roofer
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Vicky Langdon, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her red hair up. Her eyes are a pleasant amber.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Bonds: Poor, Attractive, Family. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp.
Vorka Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy black dress. She wears her brown hair up. Her eyes are a pleasant amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast desert. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Ruler.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Malquis Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is dressed in a clean violet cloak covering her clean studded leather. Her white hair is well kept. Her eyes are amber and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Malquis is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 43 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (1700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver comb with moonstones (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (1700 gp).
Nordak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with his god.
History: He got into the Fortune-teller business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Fortune-teller like his mother before him.
Motivation: To pay off his debts; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Job, Debt. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan, Elven, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her brown fur is lengthy. She has several tiny ruby earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Gifted from a young age, Nimble studied abroad. While studying, she fell in love. They married and had a daughter. She now spends her time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Red spinel (150 gp). Red spinel (150 gp). Chalcedony (60 gp). Sard (60 gp). Sardonyx (60 gp). Red spinel (150 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Shivering Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a brown and black robe with the hood down. Her fur is short and lavender. Her fierce blue eyes like to dwell on things.
Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.
History: She was born in the west, but her parents moved at a very young age to the south. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Gifted, Artistic. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Chrysoberyl (110 gp).
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large grey jacket. His black hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 10000 cp.
Quespa Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her brass crest is matted, messy, and big. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Justice. Flaws: Ugly, Insomniac, Mundane, Racist. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. 2 Alchemist’s fire. 4 Holy water.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

