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NPC Generator

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Advanced [show]


Furrele Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a black suit, white shirt, and yellow tie. Her bronze crest is unkempt and raggedy. She has red eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Mentor. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Furrele Bhenkumbyrznaax, Female Dragonborn Commoner 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. Deep green spinel (50 gp). Sard (30 gp). Deep blue spinel (1400 gp). Blue sapphire (800 gp). Amber (50 gp). Fire opal (800 gp).


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. She has styled her lavender fur well, parting it to the right. Her blue eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: Regain custody of her daughter.

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Leaf Of Storm, Female Tabaxi Expert 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)5 (-3) 10 (+0)7 (-2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 300 sp.


Social Check DCs


Diggory Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a brown and blue robe with the hood down. He has styled his white hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Diggory was raised in a hard working conservative environment. He worked as a nervous Interpreter and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found.

Bonds: Attractive, Family, Job, In love. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Diggory Rutland, Male Human Monk 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 900 gp. Alexandrite (500 gp). Carnelian (70 gp). Black opal (900 gp). Azurite (8 gp). White opal (900 gp). Deep green spinel (150 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Jade (150 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is short and brown. His eyes are gray and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Military, Mentor, Family. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Hadarai Berevan, Male Elf Commoner 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Rich. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Solomon Badger, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)18 (+4) 16 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Druidic, Abyssal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His hair is black, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Religious. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Eldon Horcusporcus, Male Gnome Aristocrat 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 6 (-2)10 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Barkeep in town.

History: Gifted from a young age, Clerebold studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barkeep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Clerebold Holton, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 500 gp. Black pearl (800 gp). Iolite (80 gp).


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His golden hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, PTSD. Bonds: Adventurer, Military, Nature. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Tim Hayley, Male Human Rogue 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up bow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Poor, Nature. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Halimath Hanali, Male Elf Ranger 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 39 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Brown-green garnet (80 gp). Black pearl (1500 gp). Jasper (80 gp). Violet garnet (1500 gp). Golden pearl (80 gp). Rock crystal (80 gp). Red spinel (80 gp). Citrine (80 gp). Jet (80 gp). Jet (80 gp). Alexandrite (1500 gp). Red-brown spinel (80 gp). 1 Medium magic item.


Social Check DCs

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