Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her fur is lavender and very short. Her green eyes have a joyful gleam in them most of the time.
Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made her what she is. Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and seeks redemption
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.
Sweet Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her red fur is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is content; and she seems to be bored by most things
Ideals: Optimist, Entrepeneur, Artistic. Flaws: Shy, Mundane. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 6 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 4d8-2, Ranged +10 / 4d8+5, Grapple +5
Possessions: 700 pp. Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (600 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Adelard Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His black hair is singed and shortened. His face is scarred and worn.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Adran Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a tan cloak and cross-gartered black stockings. Beneath his clothing is a huge mess of scar tissue. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Tanner, but he got bored and became a Soapmaker. He has achieved small success as a Soapmaker.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Bonds: Slave, Attractive, Job, Military, Poor. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1500 sp.
Therlin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her black robe. Her hair is chestnut and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Therlin grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Flaws: Disease. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp.
Valorean Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy green pantaloons and a tan scarf and is in decent physical shape. His green crest is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are red.
Personality: He is very quiet and rarely speaks above a whisper. Valorean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the east to a Healer, Valorean learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Flaws: Shy, Fearful. Bonds: Family, Job, Attractive. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vaina Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries nunchakus. She wears a Stetson hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Vaina grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Terse, Forgetful. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 35 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 pp. Black pearl (900 gp). Emerald (1200 gp). Moss agate (12 gp). Sardonyx (80 gp). Amber (150 gp). Red garnet (150 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Onyx (80 gp). Blue sapphire (1200 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.
Cumpen Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and black robe with the hood down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is brown and very short. She has green eyes and a tan hat with a black feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: When she was but 8 years old her parents immigrated from the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: She's in love; and balancing her hectic life and new sailor responsibilities is difficult
Flaws: Shy, PTSD. Bonds: Job, Immigrant, Has a crush. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 22000 cp. A life-sized copper and silver statuette of a cockatrice. (50 gp).
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her grey robe, and carries scimitars. Her fur is short and yellow. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Edge's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: She was born at the edge of vast mountains. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son.
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Nature, Family. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 200 pp. Bloodstone (50 gp). Red garnet (140 gp).
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