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NPC Generator

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Advanced [show]


Anne Tickle, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, marred by chocolates. Her silver hair is styled in orderly dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Anne Tickle, Female Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Faran hails from a village terrorized by giants. Through the years after Faran was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Faran's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Entrepeneur, Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faran Wildheart, Male Halfling Rogue 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Chrysoberyl (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear brown clothing when he does not wear armor. He has a hunchback. His head has been shaved. He has several tiny amethyst earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Thoradin Eversharp, Male Dwarf Cleric 5
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. Violet garnet (1200 gp). Alexandrite (1200 gp). Jade (90 gp).


Social Check DCs


Willow Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. Her hair is blonde and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a crush on the local Knight; and she wants revenge against illithids

Ideals: Athletic. Bonds: Enemies, Poor, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Willow Strongbones, Female Halfling Rogue 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt with thin blue vertical stripes and brown pants. He wears his rusty crest up. This red eyed easterner is not easily forgotten.

Personality: Srorthen wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined, Justice, Persistence. Bonds: Mentor, Enemies. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Srorthen Bhenkumbyrznaax, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Brown-green garnet (140 gp). White opal (700 gp).


Social Check DCs


Katherine Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Bounty Hunter uniform. Her silver hair is singed and shortened. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Brilliant and gifted she never wanted to apply herself. She struck the Bounty Hunter job and began her own company from there.

Motivation: To be a Beggar again.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Katherine Hardy, Female Half-Elf Wizard 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Anne Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a brown Stetson hat and brown clothes. She wears her chestnut hair up. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a very good compulsive liar and kleptomaniac.

History: The child of a Mayor, who enjoyed hunting, Anne was taken on many hunting expeditions. Her childhood dream was to be a Mayor, but she was a colossal failure. Recently she has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and a rival would like her out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Anne Dudley, Female Human Commoner 11
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7

Possessions: 1600 gp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Smoky quartz (40 gp). Jet (130 gp). Coral (130 gp). Star rose quartz (40 gp). Moss agate (8 gp). Aquamarine (900 gp).


Social Check DCs


Aramil Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length golden hair. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Aramil Burrows, Male Half-Elf Monk 10
Medium (5'1") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Valida Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" southern woman, she dresses like a well dressed Doctor does. Her wide-brimmed hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.

History: She got into the Doctor business at a young age. She moved from fad to fad and when she turned 15 she discovered singing. She struck the Doctor job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Valida Silveraxe, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 7000 cp. 1 Healer’s kit.


Social Check DCs

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