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NPC Generator

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Advanced [show]


Tod Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Tod wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Tod was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Bonds: Military, Job, Rich. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Tod Cherrycheeks, Male Halfling Aristocrat 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Surina Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a green costume with the symbols of luck on her torso. Her left hand appears badly burned and disfigured. She wears a top hat to hide her balding. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful wizard made her what she is. Through the years after Surina was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Surina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Flaws: Fearful, Antagonistic. Bonds: Mentor, Military. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Surina Beryntolthropal, Female Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Auran
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 1300 gp. Silver pearl (130 gp). Red spinel (130 gp). Coral (130 gp). Alexandrite (500 gp). Smoky quartz (30 gp). Moss agate (14 gp). Hematite (14 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. She has styled her red hair well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.

History: Malquis was born with her mother's beautiful face. A gifted student she started as a Sailor, but she got bored and became a Navigator. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Malquis Gyula, Female Half-Elf Fighter 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +0, Animal Handling +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +6

Possessions: 500 gp.


Social Check DCs


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. He worked as a nervous Farmer and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: He has a crush on the local Doctor; and he wants to get laid

Flaws: Insane. Bonds: Criminal record, Nature, Job, Has a crush. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Tordek Dankil, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Zûmug Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries a battered hand crossbow and tarnished sai as well. His auburn hair is knotted and matted. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Zûmug Graeme, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Kerkad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a black poncho over his likewise colored trousers and shirt. His blue crest is greasy and uncared for. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kerkad Zzzxaaxthroth, Male Dragonborn Warlock 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 10 (+0)18 (+4)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his brown fur to look like a famous performer. His eyes are blue.

Personality: Calm and collected, he is a well trained Marshal. He is skeptical of what others tell him and is slow to trust.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to tabaxi people

Flaws: Shy, Racist. Bonds: Job, Poor, Mentor. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Dynamic In Woods, Male Tabaxi Fighter 7
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Black pearl (1300 gp). Tiger eye turquoise (12 gp). Star rose quartz (30 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and someone believes him a fraud

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Enemies, Debt. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Taklinn Hammerstone, Male Dwarf Warrior 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 19000 sp. Amethyst (40 gp).


Social Check DCs


Bertram Moreno, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Addict, Depressed. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Bertram Moreno, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 160 gp.


Social Check DCs

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