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NPC Generator

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Advanced [show]


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and a wedding ring on her right hand. She keeps her long cinnamon fur kept up in a rat tail. Her yellow eyes peer out from beneath her broad brown hat.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, her parents were killed by a illithids raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Trail never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To settle down with her crush.

Flaws: Ugly. Bonds: In love, Enemies, Has a crush, Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Trail Of Clay, Female Tabaxi Wizard 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Elegant Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a hammer. Her fur is black and curly. Her copper eyes are slightly larger than normal.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She inherited the family business which she has now maintained for 13 years.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has money and likes to spend it

Ideals: Entrepeneur. Bonds: Job, Adventurer, Rich. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Elegant Of Winter, Female Tabaxi Rogue 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Agnes Gladstone, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a weathered and beat up set of banded mail beneath an oversized grey coat, marred by teas. Her red hair is slicked back into a classic pompadour. She has a dull look in her gray eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Agnes was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Agnes Gladstone, Female Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 800 sp. Zircon (30 gp).


Social Check DCs


Nagrette Hailey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple blue line shooting up and back down. She has a slight overbite and is overall scrawny. Her chestnut hair is smooth and relatively long. She has a dull look in her blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of specialists.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Terse, Secretive, Disease. Bonds: Rich. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Nagrette Hailey, Female Half-Orc Warlock 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp.


Social Check DCs


Dean Enfield, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Justice, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Enfield, Male Human Rogue 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Solid gold idol (600 gp). A silver and pearl hairclip (10 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Shoemaker. His hair is red and curly. His green eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Seamstress, but he was a colossal failure. Recently the stress of being a Shoemaker has made it difficult for him to sleep.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is compelled to act according to his religious beliefs

Flaws: Insomniac. Bonds: Job, Adventurer, Mentor, Religious. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Nordak Eversharp, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Huru Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She carries a battered sword and tarnished trident as well. Her broad hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.

Personality: Calm and collected, she is a well trained Miller. She has all her life been fascinated with music.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Huru Hadlee, Female Half-Orc Warrior 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 60 gp. Iolite (70 gp).


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nordak hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Enemies, Military. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Nordak Ironfist, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Darkwood Buckler.


Social Check DCs


Raymond Camden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raymond was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Butcher again; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Attractive, Job. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Raymond Camden, Male Human Wizard 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs

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