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NPC Generator

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Advanced [show]


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries a battered greatsword and tarnished shortbow as well. He keeps his long silver hair kept up in a rat tail. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Fearful, Ugly. Bonds: Military. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Kyle Atterton, Male Human Cleric 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Athletics +4, Intimidation +8
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 280 pp. Violet garnet (1000 gp). Malachite (14 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. Her silver hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Ruler, Oda learned a great deal about her mother's area of expertise. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oda Horcusporcus, Female Gnome Warlock 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 21 (+5)14 (+2) 5 (-3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 7
Languages Common, Gnome, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Osah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered blue stockings. She sports a flattop hair cut. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Osah took refuge in the large cave and found the beat up club and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Ideals: Justice. Bonds: Criminal record, Nature, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Osah Hope, Female Tiefling Ranger 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Cressel Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. He has a slight overbite and is overall scrawny. His dark red hair has been sun bleached extensively. His red unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Gardener, but he got bored and became a Stableman. After a long history of fighting, Cressel and his spouse have recently divorced.

Motivation: He would like to get married and retire.

Flaws: Disease, Antagonistic. Bonds: Job, Has a crush, Mentor. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Cressel Fascination, Male Tiefling Ranger 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Elama Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. Her fierce amber eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: She's looking for her big break; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Elama Fasharash, Female Elf Fighter 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hecat Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her black hair is long and unkept. She has white eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the east her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted divine powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Hecat Fluke, Female Tiefling Sorcerer 5
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs


Tiaathque Firahel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Tiaathque isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Ideals: Impeccable, Joker, Gifted. Bonds: Adventurer, Guardian. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Tiaathque Firahel, Female Elf Aristocrat 5
Medium (5'3") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Alexandrite (500 gp). Red spinel (60 gp). Amber (60 gp).


Social Check DCs


Zanna Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in tan turtlenecks beneath a black coat with grey slacks. She is tall, broad shouldered and powerfully built. She wears her white hair up. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.

History: Zanna was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Zanna Albaratie, Female Gnome Warrior 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Syllin Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Syllin Ilphelkiir, Female Half-Elf Warlock 3
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (100 gp). Rich purple corundum (500 gp). Silver pearl (100 gp).


Social Check DCs

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