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NPC Generator

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Advanced [show]


Krimp Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His hair is black and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Armorer profession.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and to be a armorer again

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Job. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Krimp Langston, Male Half-Orc Warlock 15
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)7 (-2) 13 (+1)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (140 gp). A roughly beaten golden orb (140 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp). Gold dragon comb with red garnet eye (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (1200 gp). Carved bone or ivory statuette (60 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Medium magic item.


Social Check DCs


Lewis Beverly, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has a brown handlebar mustache and slicked back brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Beverly, Male Human Commoner 7
Medium (6'2") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Alexandrite (900 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Onyx (70 gp).


Social Check DCs


Mijira Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her rusty crest has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Mijira lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and she has money and likes to spend it

Ideals: Athletic. Flaws: Impulsive, Hedonist. Bonds: Rich, Family. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Mijira Vangdondalor, Female Dragonborn Paladin 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp. Red-brown spinel (140 gp). Pink pearl (140 gp).


Social Check DCs


Ahinar Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is bristling with hidden weapons, mostly kukris and shortbows. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She is a great chef.

History: She was born in a small forest village. After coming to the age of reason, Ahinar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She is compelled to act according to her religious beliefs; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Nature, Religious. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Ahinar Mellerelel, Female Elf Barbarian 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Red spinel (50 gp).


Social Check DCs


Dell Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears white cloth garments or leather armor. With bright white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Insane, Greedy, Secretive. Bonds: Military, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Dell Thistletop, Female Halfling Paladin 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is kept up in a ponytail inside a top hat. His brown eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur, Joker. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Gerbo Folkor, Male Gnome Commoner 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan shirt with thin grey vertical stripes and black pants. His golden hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Cockaby Ironhide, Male Gnome Rogue 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Athletics +1, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His white hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Elaim was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Elaim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, In love, Adventurer. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Elaim Gorunn, Male Dwarf Druid 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Arannis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Arannis Suithrasas, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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