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NPC Generator

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Advanced [show]


Ohr Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His hair is golden and very short. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Miller, who enjoyed hunting, Ohr was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Bonds: Guardian, Immigrant, Nature, Adventurer, Religious. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Ohr Reid, Male Half-Orc Barbarian 8
Medium (5'4") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)6 (-2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Finely wrought small gold bracelet (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He feels threatened by others; and he is greedy

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Heward Compton, Male Human Sorcerer 7
Medium (6'6") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 110 pp.


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt with thin green vertical stripes and black pants. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Layabout profession.

History: He was born in the west, but his parents moved at a very young age to the east. A gifted student he started as a Layabout, but he got bored and became a Mortician. He has drifted from career to career and currently works as a Mortician.

Motivation: Sabotage a competitor; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Opinionated, Fighting. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Thorpe Wildheart, Male Halfling Sorcerer 16
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 57 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Goblin, Aquan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666665

Possessions: 900 pp. Deep blue spinel (1300 gp). Star ruby (1400 gp). Star rose quartz (70 gp). Freshwater pearl (5 gp). Malachite (5 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). Blue star sapphire (1400 gp). Aquamarine (1300 gp). Iolite (70 gp). Red garnet (70 gp). Obsidian (5 gp). Bloodstone (70 gp). Onyx (70 gp). Aquamarine (1300 gp).


Social Check DCs


Mary Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and blue robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is kept up in a ponytail inside a feathered hat. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her sister before her, after school she went straight into learning to become a Carpenter. She has achieved small success as a Carpenter.

Motivation: She's attracted to the PC; and sabotage a competitor

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Conway, Female Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Fivin Eathalena, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his flail. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Seamstress father left him crippled. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Disease. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Fivin Eathalena, Male Elf Adept 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Dûsh Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Dûsh studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Dûsh's homeland. Dûsh decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he has a crush on the local shepherd

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Dûsh Astley, Male Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 14 (+2)5 (-3)
Skills Athletics +2, Deception -1
Senses Passive Perception 12
Languages Common, Orc, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mehen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a flattop crest cut. He wears a mask on his face.

Personality: Mehen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Mehen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Mehen Wystongjiir, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 16 (+3)19 (+4)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 600 sp. Red-brown spinel (120 gp). Deep green spinel (120 gp). Sardonyx (30 gp). 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Nicholas Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy blonde beard and wild blonde hair. He has a dull look in his gray eyes.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Map Maker profession.

History: Nicholas was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Depressed. Bonds: Immigrant, Job, Family, Military. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Nicholas Solvenstein, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his golden hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: Gerbo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Gerbo Dunben, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Amethyst (40 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs

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