Peren Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Peren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Insane, Hedonist, Fearful. Bonds: Rich. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Aramil Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Dyer. His auburn hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Aramil studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and many illithids want him driven away
Ideals: Impeccable, Gifted. Flaws: Greedy. Bonds: Attractive, Criminal record, Enemies. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
Rinn Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her shield. Her whole body is exceptionally muscular. Her hair is red and curly. Her eyes are brown and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of western immigrants she idolized her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
Henry Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. His brown hair is lengthy. His eyes are a pleasant hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Ugly, Fearful. Bonds: Criminal record, Rich. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 300 pp. A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (1300 gp). Solid gold idol (1200 gp). Cloth of gold vestments (50 gp). A roughly beaten golden orb (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Old masterpiece painting (2400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver ewer (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item.
Ildrex Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. His black crest is drawn into a tight pony tail with a clover scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Ildrex and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a brown and green robe with the hood down. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are blue and catlike.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has built up a small fortune and can afford his own way.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Flaws: Racist, Shy. Bonds: Military, Rich, Criminal record. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 43 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2300 gp. Zircon (80 gp). Sard (80 gp). Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). Fiery yellow corundum (600 gp).
Bertram Heiser, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His amber eyes peer out from beneath his small grey hat.
Personality: He has always had a great fascination with Tiefling culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Bertram was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Persistence, Philantrophist. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 5000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
Pelt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur, while still mostly gray, has prominent grey streaks. Her blue eyes lackadaisically let the world flow into them.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Pelt liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her sister recently and the two have been together since.
Motivation: She's in love; and she wants nothing more than to rejoin the army
Ideals: Joker. Bonds: Military, Nature, Family, Has a crush. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp.
Ahlyssa Bing, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports golden long hair. Her brown eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Athletic, Justice, Gifted. Flaws: Shy, Mundane. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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