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NPC Generator

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Advanced [show]


Vistra Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of halberds, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Her gray eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after Vistra was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Vistra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Vistra Trollbleeder, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1900 sp. White pearl (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Maegan Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears baggy red pantaloons and a white scarf. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a dull look in her amber eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born several months after her father was called into army service. She worked as a nervous Tailor and found it very stressful. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Job. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Maegan Tallfellow, Female Halfling Monk 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 2 Tanglefoot bags.


Social Check DCs


Verin Respect, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears black cloth garments or leather armor. Her brown hair is lengthy. She has gleaming, smiling gold eyes.

Personality: She dislikes all the random violence that takes place in the east. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the east. Like her mother and her sister before her, after school she went straight into learning to become a Carpenter. She now travels the world, in search of power and loot.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Verin Respect, Female Tiefling Cleric 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 400 gp. Coral (150 gp). Silver pearl (150 gp). Star ruby (500 gp). Violet garnet (500 gp). Blue quartz (13 gp).


Social Check DCs


Silvo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy red suit. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Sage, Silvo learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Sage job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Antagonistic, Shy, PTSD. Bonds: Attractive, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silvo Stoutbridge, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)11 (+0) 13 (+1)8 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Pog Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Pog Murnig, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Mindartis Amakiir, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has beige fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: River was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Shy. Bonds: Criminal record, Poor. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

River Of World, Male Tabaxi Commoner 12
Medium (6'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 12
Languages Common, Auran, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 22000 sp. Large well-done wool tapestry (400 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Snape, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Bonds: Attractive, Job, Nature, Adventurer. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Snape, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black fur is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Seven Thunder, Female Tabaxi Rogue 4
Medium (4'10") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Alexandrite (400 gp). Amethyst (140 gp). Silver pearl (140 gp).


Social Check DCs

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