Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long silver beard, and similarly colored long hair. His eyes are gray.
Personality: Overbrimming with self-confidence, Orsik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC; and to be a carpenter again
Ideals: Impeccable, Persistence. Bonds: Rich, Job, Has a crush. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Huru Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She wears large thick round spectacles.
Personality: Huru wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Spy again; and wants to open a new tavern
Ideals: Disciplined, Logical. Bonds: Rich, Adventurer, Job. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Oriff Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is well dressed, constantly wearing a brown suit, white shirt, and blue tie. Beneath her clothing is a huge mess of scar tissue. She wears her white hair down. Her eyes are violet and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.
History: She was raised by priests from a young age. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions
Ideals: Professionalism. Bonds: Slave, Job, Religious, Mentor. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +2
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item.
Warryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Roofer uniform. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He is searching for what he claims is his rightful reward.
Motivation: He's in love; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Optimist. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Zed Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. His white hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: Zed was raised in a hard working conservative environment. His childhood dream was to be a Painter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Impulsive. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1900 sp.
Fax Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a green and tan robe with the hood down. He wears a colorful flower in his white crest. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Fax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born blind and as such lacked many opportunities for work. When Fax reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 102 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Hematite (13 gp). Silver pearl (50 gp). 1 Minor magic item.
Harvest Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red fur is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Harvest grew up listening to her father's many stories. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Depressed. Bonds: Adventurer, Attractive, Has a crush, Nature. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item.
Sutha Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her black hair is thinning but still full. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She also hits on women, regardless of circumstances.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Healer.
Motivation: She has a crush on the local Apothecary.
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 pp. Red spinel (90 gp).
Thorpe Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is long and unkept. His thin eyebrows rest above his beady blue eyes.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A deep hatred of goblins; and to reunite with his old friends
Flaws: Ugly, Hedonist. Bonds: Adventurer, Family, Criminal record, Enemies. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
