Moon Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. He keeps his long black fur kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Moon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north. His father was a soldier and died while he was still young. Moon was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (130 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Osco Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and find a way to reverse the transformation of his sister
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Rezena Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman dresses in black turtlenecks beneath a brown coat with green slacks. She has done her best to style her brass crest to look like a famous performer. Her red eyes are slightly larger than normal.
Personality: Rezena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Rezena studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break
Ideals: Impeccable, Logical, Gifted. Bonds: Adventurer, Military. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Simple lock.
Nuthra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her silver crest is lengthy. Her red unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Herbalist, who enjoyed hunting, Nuthra was taken on many hunting expeditions. A freak accident while working with her Herbalist father left her crippled. She has achieved small success as a Fletcher.
Motivation: She's attracted to the PC; and balancing her hectic life and new fletcher responsibilities is difficult
Flaws: Disease. Bonds: Attractive, Job, Enemies, Nature, Has a crush. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 280 gp. Lapis lazuli (5 gp). Freshwater pearl (5 gp). 1 Masterwork Light steel shield.
Alex Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Insomniac, Insane, Fearful, Disease. Bonds: Adventurer. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Moss agate (10 gp).
Dara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear tan clothing when she does not wear armor. Her long silver hair reaches down to her waist. Her ears are large.
Personality: Dara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a font of random trivia from the lore and stories she has discovered
History: Dara lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Athletic, Artistic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He has a slight overbite and is overall scrawny. His hair is brown and curly. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Baker, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He seems to be bored by most things; and to settle down with his crush
Flaws: Ugly, Mundane. Bonds: Has a crush, Poor, In love. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
Valanthe Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is dressed in a clean violet cloak covering her clean studded leather. Her brown hair is slicked back into a classic pompadour. Her green eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Valanthe never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She desires power and/or immortality; and balancing her hectic life and new server responsibilities is difficult
Ideals: Logical, Artistic. Bonds: Job, In love, Adventurer. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. His top hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. Banded agate (6 gp). Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!