Fax Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His bronze crest is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.
Motivation: Expand his business; and to reunite with his old friends
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 800 gp. Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jelenneth Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. She wears her brown hair down. Her blue eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.
History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Adventurer job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Job. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 81 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 6000 gp.
Juliana Axton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her blonde hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her religion dominates her actions; and retire the richest woman in the south
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Immigrant, Religious. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Banded mail.
Alice Axton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black hair is cut jaggedly and amateurishly. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Joker, Entrepeneur. Bonds: Immigrant. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 9
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Celestial, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 17000 sp. Iolite (40 gp). Chrysoprase (40 gp). Emerald (700 gp). Freshwater pearl (11 gp).
Aramil Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his auburn hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Bûbol Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear black clothing when he does not wear armor. His long black hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: Bûbol was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Logical, Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 sp.
Hubert Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears skinny pants and wears a yellow and black robe with the hood down. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Joker, Justice. Bonds: Criminal record, Mentor, Immigrant. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 180 gp. Malachite (8 gp). Amber (60 gp). Peridot (40 gp). 3 Alchemist’s fire.
William Stanford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Sensitive. Bonds: Poor, Job, Mentor. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
Anne Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is braided into rings. She has a dull look in her green eyes.
Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. Animals are drawn to her, and she is able to talk to them.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Anne took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Gifted, Fighting. Bonds: Guardian, Family. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Terran
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
