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NPC Generator

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Advanced [show]


Vadania Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean violet cloak covering her clean studded leather. She has shaved her head bald. Her hazel unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Justice, Logical. Flaws: Disease, Hedonist. Bonds: Religious. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Vadania Woods, Female Half-Elf Ranger 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 10 (+0)19 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Violet garnet (200 gp).


Social Check DCs


Millicent Stapleton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey cloak and cross-gartered green stockings. Her black hair is unkempt and raggedy. Her eyes are a pleasant gray.

Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her music dream.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Millicent Stapleton, Female Human Warrior 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 13 (+1)7 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Anverth Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His hair, while still mostly red, has prominent grey streaks. His eyes are blue and beady.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Anverth Nackle, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Adelard Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a slight overbite and is overall scrawny. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Guardian. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Hill, Male Half-Elf Warrior 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 10 (+0)11 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She wears her auburn hair down. Her eyes, though not visible through her cowl, are green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Mardnab Dunben, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 37000 sp. A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Banded mail.


Social Check DCs


Nuraval Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his brown hair to look like a famous performer. His gray eyes peer out from beneath his small brown hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nuraval grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuraval. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Nuraval Burrowfound, Male Dwarf Fighter 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: Gillyd was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Gillyd Loderr, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. 1 Masterwork Light steel shield.


Social Check DCs


Mûzglob Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears tight fighting clothing, which leaves very little to the imagination. His white hair and beard is wavy and long. His eyes are hazel and beady.

Personality: Calm and collected, he is a well trained Gardener. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Bricklayer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûzglob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Mûzglob Burton, Male Half-Orc Expert 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur is short and yellow. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Knight soon after.

Motivation: He has money and likes to spend it; and balancing his hectic life and new knight responsibilities is difficult

Flaws: Shy, Fearful. Bonds: Immigrant, Job, Rich. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Art Treat, Male Tabaxi Warlock 13
Medium (6'10") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)6 (-2) 15 (+2)16 (+3)
Skills Medicine +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Hematite (8 gp). Iolite (40 gp). Star rose quartz (40 gp).


Social Check DCs

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