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NPC Generator

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Advanced [show]


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears many layers of old clothing at all times. She wears a small hat to cover her moderate length cinnamon fur. She has a tattooed face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and an old rival family wants her found

Flaws: Ugly, Forgetful. Bonds: Poor, Family, Immigrant. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Spring Of Spirit, Female Tabaxi Sorcerer 7
Medium (5'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)10 (+0) 7 (-2)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Juliana Gresham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are a pleasant violet.

Personality: Juliana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Navigator in town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She has worked as a Navigator like her father before her.

Motivation: She is compelled to act according to her religious beliefs; and to be a beggar again

Ideals: Extrovert. Bonds: Poor, Job, Religious. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Juliana Gresham, Female Human Commoner 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)17 (+3) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs


Spear Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized jet on his left hand. He has no fur. His yellow eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Spear Peak, Male Tabaxi Warrior 12
Medium (6'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 99 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Alexandrite (900 gp). Aquamarine (900 gp). Citrine (50 gp). Star rose quartz (50 gp). Fiery yellow corundum (1300 gp). Pink pearl (40 gp). Eye agate (11 gp). Jasper (50 gp). Amber (40 gp).


Social Check DCs


Naeris Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Succubi in disguise. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Naeris Galanodel, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 500 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Kristryd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long white hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: Kristryd speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Impeccable, Persistence. Flaws: PTSD. Bonds: Military, Family. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kristryd Dankil, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 16 (+3)5 (-3)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 4000 gp.


Social Check DCs


Eva Shipley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her kukri. With wild silver hair. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the south to a Adventurer, Eva learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She struck the Adventurer job and began her own company from there.

Motivation: To be a Crown-heir again.

Ideals: Athletic, Joker, Philantrophist. Bonds: Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eva Shipley, Female Human Paladin 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 pp.


Social Check DCs


Theirastra Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She has moderate length red hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Theirastra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a Painter, her mother struggled to pay the bills. Theirastra was born on a far southern island where she grew up under the tutelage of her mother, an expert Assassin. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Theirastra Holimion, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Deep blue spinel (200 gp). Amethyst (50 gp). Hematite (8 gp).


Social Check DCs


Mumpena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely blue suit with black socks and a vest with buckled shoes. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: Mumpena wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of eastern immigrants she idolized her mother. A gifted student she started as a Miller, but she got bored and became a Map Maker. She inherited the family business which she has now maintained for 6 years.

Motivation: Further expansion of business; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mumpena Raulnor, Female Gnome Commoner 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rezena Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver crest, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: She is wracked by social anxiety; and she is greedy

Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rezena Wivvyrholdalphiax, Female Dragonborn Wizard 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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