Wiggens Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Roofer. He is bald on top and has large auburn tufts of hair around his ears. His violet eyes peer out from beneath his small blue hat.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Roofer for hire.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 95 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Emerald (1300 gp). Black pearl (700 gp). Black opal (1300 gp). Amethyst (140 gp). Coral (140 gp). Golden yellow topaz (700 gp). Moss agate (16 gp). Black opal (1300 gp). Chalcedony (40 gp). Golden yellow topaz (700 gp). Moss agate (16 gp). Iolite (40 gp). 1 Medium magic item.
Jak Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky red painted plate armor. He wears his hair in dreadlocks. His eyes are a pleasant gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has achieved small success as a Dyer.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Logical. Flaws: Sensitive. Bonds: Mentor, Job, Rich. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Obsidian (10 gp). Star ruby (900 gp). Smoky quartz (60 gp).
Flame Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears pastel cloth garments or leather armor. Her fur, while still mostly red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality
Ideals: Optimist, Impeccable. Bonds: Adventurer, Mentor, Job. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Deep blue spinel (1600 gp). Azurite (5 gp). Deep blue spinel (1600 gp). Eye agate (5 gp).
Alexandre Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is thinning but still full. His eyes are hazel and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: Alexandre was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Gifted, Artistic. Bonds: Rich, Job. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. Golden pearl (160 gp).
Himo Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His chestnut hair is cut short with large spiked bangs in the front. He has gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Bonds: Attractive, Slave, Poor, Enemies. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Zircon (80 gp). Sard (80 gp).
Bethrynna Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She wears a wide-brimmed hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Job, Enemies, Mentor, Criminal record. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. Bloodstone (50 gp).
Akta Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Engraver. Her red hair is thinning but still full. Her eyes are a pleasant gold.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akta took refuge in the ruined castle and found the beat up sword and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: She desires power and/or immortality.
Ideals: Joker, Persistence. Bonds: Nature, Adventurer. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Gnome
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Panana Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. This brown eyed northerner is not easily forgotten.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her mother raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others.
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp. Chrysoberyl (120 gp).
Taklinn Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He has moderate length silver hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Dwarven compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Racist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 210 gp.
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