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NPC Generator

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Advanced [show]


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Detective uniform. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Morkral and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Morkral Trueblood, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Dain was born in the west. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Mercenary.

Motivation: He feels threatened by others; and money/treasure

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Dain Torunn, Male Dwarf Cleric 11
Medium (4'4") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 900 gp. Sardonyx (50 gp). Lapis lazuli (10 gp). Emerald (900 gp).


Social Check DCs


Harriet Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered hammer and tarnished flail as well. She has dyed her greying red hair a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 4 years old her parents immigrated from the east. Harriet was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bricklayer. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Fighting, Opinionated. Flaws: Impulsive, Addict. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Harriet Littlefoot, Female Halfling Expert 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Tûmhom Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his auburn hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Tûmhom grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Optimist. Flaws: Fearful, Ugly. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Tûmhom Blakely, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points -4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 5 (-3)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 2000 sp. Smoky quartz (60 gp). Moonstone (60 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, grey, dusty cloak. Her tied-back hair is black. She has violet eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Werydd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 8 years old her parents immigrated from the south. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Logical. Flaws: Ugly, Disease, Depressed. Bonds: Military, Immigrant. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Werydd Ungart, Female Dwarf Warlock 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Tana Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has slicked back chestnut hair. She has several tiny emerald earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Gobblefirn, Female Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)6 (-2) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Nedda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. She wears a broad hat to cover her moderate length blonde hair. She has hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She has drifted from career to career and currently works as a Bookbinder.

Motivation: She is unsatisfied with her job; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nedda Tealeaf, Female Halfling Monk 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Violet garnet (200 gp). Freshwater pearl (7 gp).


Social Check DCs


Cloud Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear pastel clothing when she does not wear armor. Her red fur, when down, is lengthy. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Cloud took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wishes to resurrect an old love; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Weaver

Voice: German accent

Attributes [hide]

Cloud Of Claws, Female Tabaxi Commoner 4
Medium (5'7") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Sapphire pendant on gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Frederick Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy yellow suit. His blonde hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Frederick was born with his father's beautiful face. His childhood dream was to be a Mercenary, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Criminal record, Guardian. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Frederick Madden, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. A small bag of saffron. (40 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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