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NPC Generator

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Advanced [show]


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a brown poncho over his likewise colored trousers and shirt. His beige fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 73 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)6 (-2)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 8000 sp. Red garnet (140 gp). Blue quartz (12 gp).


Social Check DCs


Ovak Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears an entirely white suit with brown socks and a vest with buckled shoes. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them

History: Ovak was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Spy and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Ovak Woods, Female Half-Orc Monk 16
Medium (6'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 73 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)6 (-2) 12 (+1)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 8000 gp. Malachite (11 gp). Moss agate (11 gp). Alexandrite (300 gp). Fiery yellow corundum (1400 gp). Alexandrite (300 gp). Onyx (70 gp). Violet garnet (300 gp). Alexandrite (300 gp). Black pearl (300 gp). Star rose quartz (70 gp). Brown-green garnet (40 gp). Chrysoprase (70 gp). Brown-green garnet (40 gp). Deep green spinel (40 gp). Sard (70 gp). Onyx (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Silvo Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears red leather gloves, a red jacket, and tight pants. He wears a deerstalker hat to hide his balding. His blue eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: The child of a Sellsword, who enjoyed hunting, Silvo was taken on many hunting expeditions. When Silvo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Nature, Military. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Silvo Leagallow, Male Halfling Barbarian 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 8 (-1)15 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 90 gp.


Social Check DCs


Kildrak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is wearing a long, brown cloak. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Flaws: Depressed, Forgetful. Bonds: Mentor, Criminal record, Job. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Kildrak Strongheart, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Nissa Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. Her blonde hair is kept up in a ponytail inside a small hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Nissa will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Courier for hire.

Motivation: To be a Architect again; and further expansion of business

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nissa Cobblelob, Female Gnome Wizard 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Peter Marlee, Male Human Cleric 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nirgel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with tan pants. He wears his blue hair down. His eyes, though not visible through his cowl, are black.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Nirgel took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Spy like his mother before him.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Nirgel Caution, Male Tiefling Warlock 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 7 (-2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Eberk Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears a grey collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Spy, who enjoyed hunting, Eberk was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He became a Brewer soon after.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Family, Job, Nature, Immigrant. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberk Goblinbane, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Golm Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Golm hails from a village terrorized by gnolls. In his 14th year, his parents were killed by a gnolls raid, leaving Golm alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Golm Kelsey, Male Half-Orc Barbarian 14
Medium (6'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +7, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Medium magic item.


Social Check DCs

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