Two Llamas Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is black and very short. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Spy profession.
History: The child of a Spy, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Persistence. Bonds: Attractive, Job, Nature, Rich. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 2000 sp. Iolite (60 gp). Violet garnet (700 gp). Jasper (60 gp). Golden pearl (160 gp). Coral (160 gp).
Seere Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman wears a black cloak and cross-gartered blue stockings. Her brown hair is kept up in a ponytail inside a top hat. Her silver eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born at the edge of vast forest. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
Possessions: 500 gp. Blue quartz (12 gp). Star rose quartz (60 gp). Emerald (1100 gp). Tourmaline (100 gp). Rhodochrosite (12 gp). Citrine (60 gp).
Frug Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Dyer uniform. His long brown hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Frug was raised in a hard working conservative environment. Through the years after Frug was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frug's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Dyer.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Margery Blakeley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in grey turtlenecks beneath a brown coat with black slacks. She is tall, broad shouldered and powerfully built. Her brown hair is well kept. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. She believes the world needs to unite to get rid of giants once and for all.
History: She was born at the edge of vast forest. She moved from fad to fad and when she turned 15 she discovered music. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away; and someone believes her a fraud
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Lance Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear grey clothing when he does not wear armor. He has styled his auburn hair well, parting it to the right. His gray eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Actor.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Sensitive. Bonds: Military, Family, Job, Adventurer. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Morg Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is typically in his Tailor uniform, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Tailor.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Job, Nature, Rich. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. Pink pearl (100 gp).
Harann Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who has a large black mantle and cape that has been intricately interwoven into her tan robe. She keeps her long red crest kept up in a rat tail. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sold as a small child to a necromancer, Harann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Family, Mentor. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 3000 cp. Golden pearl (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Aura Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'0". She wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and her gloved hand is found clutching a pickaxe. Her fur is short and beige. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Bowyer who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and she is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Theirastra Hanali, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears baggy tan pantaloons and a green scarf, she is not a threatening figure. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Tiefling culture. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Priest, Theirastra learned a great deal about her father's area of expertise. Her childhood dream was to be a Layabout, but she was a colossal failure. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To share knowledge with the world.
Ideals: Logical, Persistence. Flaws: Racist. Bonds: Job. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
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