Jasmine Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. Her chestnut hair is cut short. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A powerful slaver made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Jeweled electrum ring (2000 gp). Silver comb with moonstones (500 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item.
Herleva Nash, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to her, and she is able to talk to them.
History: The child of a Farmer, who enjoyed hunting, Herleva was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Merihim Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Crown-heir. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Gnome, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: Golden yellow topaz (400 gp).
Bilbron Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His head has been shaved. His eyes are gray.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He has never given up on his singing dream.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. Eye agate (5 gp). Onyx (60 gp). Rose (60 gp). 1 Minor magic item.
Delebean Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp. Azurite (12 gp). Smoky quartz (60 gp). 1 Minor magic item.
Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey costume with the symbols of the four houses of cards on his torso. His black hair is kept up in a ponytail inside a small hat. His fierce green eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Flaws: Impulsive. Bonds: Family, Slave. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Sarah Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports violet clothing, slightly heavier than average wear. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she is terrified, and will act out of fear
Ideals: Philantrophist, Pacifist. Flaws: Ugly, Disease, Insomniac. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
Possessions: 60000 cp. Golden pearl (150 gp). Blue sapphire (1600 gp).
Helen Enfield, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long silver hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Helen has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Poor, Attractive. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Waywocket Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her golden hair is kept up in a ponytail inside a top hat. Her eyes are green and beady.
Personality: A skeptical and narcissistic woman, Waywocket's first love is herself. Her second love is also herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Waywocket lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Waywocket was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Waywocket's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Red spinel (160 gp).
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