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NPC Generator

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Advanced [show]


Tervaround Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who sports blue clothing, slightly heavier than average wear. She wears a broad hat to cover her moderate length chestnut hair. Her fierce brown eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.

Motivation: She would like to get married and retire; and a rival would like her out of the picture

Bonds: Nature, Criminal record, Rich, Family, Has a crush. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Tervaround Nucklestamp, Female Gnome Barbarian 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Jasper (30 gp).


Social Check DCs


Emmeline Blyth, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown costume with the symbols of luck on her torso. Her red hair is still thick. She has a dull look in her green eyes.

Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To clean up the streets; and to protect her home

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Slave, Religious, Guardian. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Emmeline Blyth, Female Human Ranger 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Ea Music, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her shield. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a cross on it. Her blue hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Ea has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found.

Ideals: Joker, Philantrophist. Flaws: Disease, Insomniac. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Ea Music, Female Tiefling Commoner 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp. Aquamarine (900 gp).


Social Check DCs


Sindri Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is red and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Gifted from a young age, Sindri studied abroad. One day when Sindri was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Sindri was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Elven people; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease, PTSD, Racist. Bonds: Family. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Sindri Boondiggles, Male Gnome Cleric 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp.


Social Check DCs


Gerald Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear grey tank tops with violet pants. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and to find somewhere to settle down

Flaws: Insomniac, Mundane, Ugly. Bonds: Religious, Has a crush. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Burton, Male Human Rogue 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. She has no fur. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy, Forgetful. Bonds: Rich. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Moon Candle, Female Tabaxi Druid 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 10000 sp. Violet garnet (300 gp).


Social Check DCs


Purban Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who has a large white mantle and cape that has been intricately interwoven into his black robe. His red hair is slicked back into a classic pompadour. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Purban does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Shy, Depressed. Bonds: Military, Religious, Adventurer. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Purban Nimblefingers, Male Halfling Fighter 12
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (500 gp). Eye agate (10 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She wears a feathered hat to cover her moderate length blonde hair. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. Cursed with a spirit at a very young age, Nedda has worked very hard to control her curse. She inherited the family business which she has now maintained for 7 years.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Nedda Deephollow, Female Halfling Aristocrat 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Great Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Bounty Hunter business at a young age. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Great Wind, Female Tabaxi Monk 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 15 (+2)18 (+4)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6

Possessions: Just what you see.


Social Check DCs

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