Abad Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His purple hair is matted, messy, and big. His black eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur, Philantrophist, Joker. Flaws: Ugly, Antagonistic. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She wears her lavender fur up. She is baby faced.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: Tiefling compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 900 gp. Sardonyx (30 gp). Malachite (8 gp). Onyx (30 gp). Rock crystal (30 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nurkara Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a worn and beaten armor. She has no hair. Her eyes are gray and beady.
Personality: Nurkara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.
History: She was born into a rich family. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is wracked by social anxiety; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Addict, Fearful. Bonds: Rich. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp. 1 Half-Plate.
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She has styled her chestnut hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.
History: Her father raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Guardian, Attractive, Nature. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp. 1 Masterwork Uncommon Weapon.
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely pastel suit with white socks and a vest with buckled shoes. Her yellow fur is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the east to a Blacksmith, Great learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 12)
Armor Class 14
Hit Points 32 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. 1 Minor magic item.
Orsik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is blonde. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Spice Merchant, but he got bored and became a Bookbinder. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Ugly, Addict, Mundane. Bonds: Enemies, Job. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Good lock.
Sariel Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a long black ponytail with little hanging trinkets. She has several tiny sapphire earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small forest village. Like her mother and her brother before her, after school she went straight into learning to become a Animal Trainer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure.
Flaws: Shy, Insane, Forgetful. Bonds: Rich, Nature, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ogbur Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Immigrant. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp. Lapis lazuli (10 gp). Chrysoberyl (120 gp).
Dustin Acton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey cloak and cross-gartered black stockings. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: To be a Banker again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Military, Family, Job. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
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