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NPC Generator

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Advanced [show]


Melissa Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world.

Flaws: Insane, Impulsive. Bonds: Guardian, Poor, Attractive. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Melissa Watson, Female Human Ranger 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 14 (+2)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Jade (110 gp). 3 Antitoxin.


Social Check DCs


Bharash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. His crest is black and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.

History: When he was but 4 years old his parents immigrated from the south. A freak accident while working with his Shepherd mother left him crippled. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Job, Enemies, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Bharash Xephyrbahnor, Male Dragonborn Paladin 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Opinionated. Flaws: Disease. Bonds: Adventurer. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Clifford, Male Human Cleric 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 16 (+3)9 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his blonde hair well, parting it to the right. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hamil was born in the south. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Hamil Shadowquick, Male Halfling Cleric 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 90 pp. Chrysoprase (40 gp).


Social Check DCs


Galiena Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is still thick. Her face is covered beneath a completely black helmet.

Personality: Galiena wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: Born in the north her family was never financially stable. Her first spouse was a Roofer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Shy. Bonds: Poor, Family. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Galiena Shupe, Female Half-Elf Ranger 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs


Meriele Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her red hair is heavily combed to the left. She has several tiny jet earrings on each ear.

Personality: She will rave to anyone who will listen. She has all her life been fascinated with dancing.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Meriele took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Meriele Yaeldrin, Female Elf Rogue 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 8
Hit Points 36 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +2, Deception +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +7

Possessions: 500 pp. Red garnet (110 gp). Tourmaline (110 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His hair is always cut to a buzz. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Soapmaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Soapmaker soon after.

Motivation: To be a Butcher again; and balancing his hectic life and new soapmaker responsibilities is difficult

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Pirithin Copperkettle, Male Halfling Sorcerer 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 gp.


Social Check DCs


Hamil Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt with thin violet vertical stripes and yellow pants. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Hamil Stoutbridge, Male Halfling Druid 8
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Orc, Celestial, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Peridot (30 gp).


Social Check DCs


Margery Tickle, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and has a large grey mantle and cape that has been intricately interwoven into her black robe. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Margery studied abroad. After coming to the age of reason, Margery took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: To be a Stylist again; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Margery Tickle, Female Human Expert 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 20 gp. 1 Silk rope.


Social Check DCs

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