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NPC Generator

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Advanced [show]


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Hobart grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Criminal record. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Hobart Goodbarrel, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Shane Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright violet suits and hats. His broad hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is obsessed with his god.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Persistence. Flaws: Ugly, Racist. Bonds: Religious, Poor. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Shane Harris, Male Half-Elf Monk 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Guardian, Poor. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Dimble Lingenhall, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Egelina Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears bulky yellow painted plate armor. Her blonde hair, when down, is lengthy. She has several tiny amber earrings on each ear.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Scribe job and began her own company from there.

Motivation: She is greedy.

Flaws: Sensitive, Fearful. Bonds: Rich, Job. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Egelina Jenkins, Female Half-Elf Adept 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 280 gp.


Social Check DCs


Foxilon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, marred by sweets. His golden hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Foxilon Hogcollar, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)13 (+1) 10 (+0)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Sard (40 gp). Tiger eye turquoise (12 gp). Iolite (40 gp). Jasper (40 gp).


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears grey trousers with brown and blue striped suspenders. He wears various colorful collared shirts. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Spice Merchant, Trym learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Optimist, Logical. Bonds: Job, In love. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Barton, Male Human Warlock 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 400 sp.


Social Check DCs


Stacee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. Her black hair is kept up in a ponytail inside a top hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stacee fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Stacee Sunmeadow, Female Halfling Commoner 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shortbow. He has a hunchback. He wears his orange fur down. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the north. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Flask's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Thundercloud, Male Tabaxi Monk 7
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Maagog Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. His black crest is long and unkept. His eyes are gold and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Maagog Daardendrian, Male Dragonborn Commoner 18
Medium (6'7") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 81 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Investigation +9, Survival +6
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 17000 gp. Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). A small bag of saffron. (70 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Cloth of gold vestments (80 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (80 gp). Gold cup set with emeralds (10000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled gold crown (3000 gp). 1 Major magic item.


Social Check DCs

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