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NPC Generator

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Advanced [show]


Verna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears white leather gloves, a white jacket, and tight pants. She wears a wide-brimmed hat to cover her moderate length blonde hair. She wears an eyepatch.

Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.

History: She was raised in a island tribe. After coming to the age of reason, Verna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Verna Tallfellow, Female Halfling Expert 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Krimp Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white cloak. He wears his white hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Krimp was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Krimp Shelley, Male Half-Orc Rogue 11
Medium (6'10") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills History +4, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 350 pp.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His whole body is exceptionally muscular. His blonde hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Harbek Silverstone, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 2 Tanglefoot bags.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white leather gloves, a white jacket, and tight pants, and is pretty ugly. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can't help but pocket interesting objects he comes across

History: The child of a Barrister, who enjoyed hunting, Hobart was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Hobart and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Hobart High-hill, Male Halfling Fighter 10
Small (3'3") Halfling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1600 gp. Sapphire pendant on gold chain (2800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. His black hair is long and unkept. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a mountains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with his crush; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Has a crush. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Ribbles Miggledy, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Findex Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She is typically in her Spice Merchant uniform. She has green crest. Her skin is flawless and her red eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Findex is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: Her relatives are trying to arrange a marriage.

Bonds: Job, Attractive, Guardian, Family, Immigrant. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Findex Chumbyxirinnish, Female Dragonborn Rogue 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Athletics +8, Intimidation +8
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +8

Possessions: 100 pp. Golden yellow topaz (1300 gp). Black pearl (1300 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red trousers with blue and black striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Sporting a white mohawk this woman's hair draws a lot of attention. She has gray eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and she feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Rich. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Kithri Leagallow, Female Halfling Sorcerer 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 800 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Warryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear tan clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Warryn was raised in a hard working conservative environment. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Warryn Nucklestamp, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Pelt Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her lavender fur is kept up in a ponytail inside a broad hat. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: The child of western immigrants she idolized her mother. While studying, she fell in love. They married and had a son. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Immigrant, In love, Slave. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Pelt Thundercloud, Female Tabaxi Adept 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs

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