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NPC Generator

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Advanced [show]


Quarethon Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a green coat over a violet low-cut shirt, and a feathered hat upon his head. He has dyed his greying green crest a little too much giving a sharp green color. His gold unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He was born in the north. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Quarethon Pfaphnyrennish, Male Dragonborn Warlock 12
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 104 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 16 (+3)15 (+2)
Skills Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 400 pp.


Social Check DCs


Marbas Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Nature, Religious. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Marbas Sanity, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 900 gp. Fiery yellow corundum (1300 gp). Iolite (40 gp). Golden yellow topaz (900 gp). Red-brown spinel (60 gp).


Social Check DCs


Pyra Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. She wears a colorful flower in her white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to settle down with her crush

Bonds: Attractive, Enemies, Has a crush, Adventurer, Mentor. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Pyra Sympathy, Female Tiefling Expert 11
Medium (5'5") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Trail studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Trail Of Ale, Female Tabaxi Commoner 11
Medium (5'5") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +1

Possessions: 2300 gp. Azurite (15 gp). Aquamarine (300 gp). Pink pearl (50 gp). Rose (80 gp). Violet garnet (300 gp). White pearl (50 gp). Banded agate (15 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His yellow fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Insane, Shy. Bonds: Attractive, Military. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Spring In the Wind, Male Tabaxi Paladin 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Veit Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a grey and pastel robe with the hood down. His silver hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Flaws: Impulsive. Bonds: Attractive, Military, Job, Family. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Veit Gorunn, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)18 (+4) 17 (+3)9 (-1)
Skills Investigation +6, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Surina Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and has a large green mantle and cape that has been intricately interwoven into her brown robe. She sports a flattop crest cut. She is baby faced.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Surina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Artistic. Flaws: Depressed, PTSD. Bonds: Guardian, Military. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Surina Imbixtellrhyst, Female Dragonborn Warrior 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)13 (+1) 10 (+0)18 (+4)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 280 gp. Carnelian (20 gp).


Social Check DCs


Eloise Oakes, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. She has a long brown ponytail with little hanging trinkets. Her half smiles and green eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a font of random trivia from the lore and stories she has discovered

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Architect, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found.

Ideals: Justice, Logical. Bonds: Attractive, Slave, Family. Occupation: Bather

Voice: Raspy

Attributes [hide]

Eloise Oakes, Female Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Onyx (80 gp).


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. Her brown fur is knotted and matted. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Philantrophist. Bonds: Rich, Slave, Religious, Nature. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Monk 14
Medium (5'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 66 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills History +8, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (900 gp). A roughly beaten golden orb (70 gp). Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs

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