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NPC Generator

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Advanced [show]


Barakas Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Barakas has worked very hard to control his curse. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Disease, Greedy. Bonds: Slave, Enemies, Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Barakas Blur, Male Tiefling Adept 7
Medium (5'7") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)19 (+4)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Dyer, Gunter learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Dyer for hire.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Gunter Beitz, Male Human Monk 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Athletics +4, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +6

Possessions: 500 gp. White pearl (160 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Eye agate (13 gp). Iolite (60 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Violet garnet (700 gp). Hematite (13 gp).


Social Check DCs


Finellen Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her moppish white hair is in a traditional bowl cut. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the east was not economically sound they moved to her current location. She has since lost track of the people in her past.

Motivation: To unite with her brother.

Flaws: Antagonistic. Bonds: Attractive, Guardian, Immigrant, Family. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Finellen Glanhig, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 6
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 12 (+1)12 (+1) 10 (+0)5 (-3)
Skills Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -2 / 1d6-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 250 gp.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He comes from a rich western family. After coming to the age of reason, Rangrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Rangrim Holderhek, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 10 (+0)4 (-3)
Skills Insight +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar England, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has golden hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Tawar grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Tawar England, Female Half-Orc Rogue 1
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 150 gp.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His gray fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Shifting hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Enemies. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Shifting Grass, Male Tabaxi Expert 8
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1200 gp. A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. He has brown fur. His eyes are a pleasant hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Ploughman, but he got bored and became a Fortune-teller. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Shy, Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Serpent In the Wind, Male Tabaxi Adept 8
Medium (5'5") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)17 (+3)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Golden yellow topaz (1500 gp). Star ruby (1600 gp). Rock crystal (80 gp). Black pearl (1500 gp). Moonstone (80 gp). Hematite (11 gp).


Social Check DCs


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She sports brown long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.

Motivation: To be a Brewer again; and she is greedy

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Job, Rich. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Sarai Littlefoot, Female Halfling Warlock 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'10". She wears a brown armored body suit, with a simple black line shooting up and back down, and her gloved hand is found clutching a bastard sword. She has yellow fur. Her eyes are likewise copper.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Leaf was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Justice. Bonds: Has a crush, Adventurer, Poor. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Leaf Moon, Female Tabaxi Monk 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 90 gp.


Social Check DCs

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