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NPC Generator

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Advanced [show]


Tomph Winchester, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Tomph Winchester, Female Half-Orc Commoner 4
Medium (6'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)5 (-3) 10 (+0)14 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Reeza Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is chestnut and curly. Her brown eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Half-Orc people; and she's repulsed by the pc

Flaws: Antagonistic, Forgetful, Disease, Insane, Racist. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Reeza Gracey, Female Half-Orc Bard 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)8 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp.


Social Check DCs


Drogo Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His black hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Drogo Reed, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)3 (-4) 5 (-3)14 (+2)
Skills Animal Handling -1, Nature -2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Galinndan Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Galinndan Nailo, Male Elf Aristocrat 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. Deep green spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Efferil Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing the road beaten gear of a warrior. His broad hat is riddled with cuts and holes. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Immigrant. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Efferil Hanali, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wrenn Beren, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His brown hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wrenn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Artistic, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Wrenn Beren, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a brown suit. He is an epitome of beauty. His moppish chestnut hair is in a traditional bowl cut. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Thoradin Eversharp, Male Dwarf Bard 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Average lock.


Social Check DCs


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His red fur is smooth and relatively long. He has copper eyes.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Shy, Antagonistic. Bonds: Immigrant, Mentor, Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Tree Mirror, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Decarabia Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her long black hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. She helped her mother out around the business and became quite the natural. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Decarabia Rescue, Female Tiefling Druid 9
Medium (5'6") Tiefling, Lawful Good (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 11 (+0)20 (+5)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp.


Social Check DCs

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