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NPC Generator

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Advanced [show]


Azza Luck, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this woman is wearing a long, green, dusty cloak. She keeps her long brown hair kept up in a rat tail. Her silver eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: She got into the Miller business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Miller like her mother before her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Job, Rich. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Azza Luck, Female Tiefling Ranger 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp.


Social Check DCs


Thodris Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and black handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her brown hair is wavy and long. Her eyes are blue and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Thodris Daraln, Female Dwarf Druid 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 140 pp. Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Syllin Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her silver hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Syllin was born the youngest of three triplets. Through the years after Syllin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Syllin's mother didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Family, Enemies. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Syllin Meliamne, Female Elf Bard 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 27 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 13 (+1)7 (-2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Frederick Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow small hat and yellow clothes. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carter soon after.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Military, Immigrant, Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Qualanthri, Male Half-Elf Warrior 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Aline Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and is renowned for her bright yellow dresses and hats. Her wide-brimmed hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the east to a Dyer, Aline learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Aline Garcia, Female Half-Elf Cleric 2
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 320 gp. Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 3 Thunderstones.


Social Check DCs


Edge Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and usually wears her brown robe and has her warhammer always slung over her shoulder. Her left leg appears badly burned and disfigured. Her fur is lavender and very short. Her eyes, though not visible through her cowl, are yellow.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Edge liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Bonds: Immigrant, Nature, Criminal record. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Edge Moon, Female Tabaxi Barbarian 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with black socks and a vest with buckled shoes. He carries a battered bastard sword and tarnished shield as well. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Persistence. Flaws: Hedonist. Bonds: Nature. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Hamil Smoothhands, Male Halfling Monk 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 cp. 1 Crowbar.


Social Check DCs


Nicholas Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: The child of a Performer, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Adventurer. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Holland, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)15 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp.


Social Check DCs


Ishte Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her hair is dark red and very short. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ishte was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Ishte Hope, Female Tiefling Expert 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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