Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple pastel robe with tan stripes complete with hood. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He has several tiny amethyst earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Right-Handed was born with his mother's beautiful face. Through the years after Right-Handed was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Right-Handed's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Goblin
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1700 gp. Fiery yellow corundum (800 gp). Deep blue spinel (800 gp). Eye agate (8 gp). Peridot (20 gp). Aquamarine (800 gp). Golden pearl (50 gp).
Katherine Yardley, Female Human [Permalink]
Personal [hide]
Description: This woman typically wears brown cloth garments or leather armor. She is muscular with a powerful set of arms. Her hair is short and red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Katherine is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Human conditions. She was granted druidic powers by her dying brother.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Insane, Shy, Racist. Bonds: Family. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 35000 sp. Freshwater pearl (13 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp).
Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'1" western man, he wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His yellow fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His tied-back hair is silver. He has gleaming, smiling violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Halander was born with his mother's beautiful face. Through the years after Halander was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Halander's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 63 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1 Minor magic item.
Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a plains tribe. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business.
Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
Cockaby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has hazel eyes and a blue hat with a tan feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Bonds: Slave, Attractive, Poor. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 9
Hit Points 38 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1400 gp. Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item.
Ermina Wallace, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Junk Dealer. She is muscular with a powerful set of arms. Her brown hair is cut short with large spiked bangs in the front. She has green eyes and a grey hat with a blue feather.
Personality: She is fixated on the number 85. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and further expansion of business
Ideals: Logical. Flaws: Insane. Bonds: Nature, Criminal record, Job. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Kilvar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is wearing a long, grey, dusty cloak. He has a hunchback. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Fisher, but he was a colossal failure. He struck the Soapmaker job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Job, Religious. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1600 sp.
Kilvar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He sports brown clothing, slightly heavier than average wear. His hair is white, silky, and of moderate length. He has several tiny amber earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kilvar and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 40000 cp. Lapis lazuli (4 gp).
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